AI Insights · Timothy · July 2023
Top 5 Boxing Games in Slovakia Q2 2023: Performance Overview
Discover the performance trends of the top 5 boxing games in Slovakia during Q2 2023, covering weekly downloads, revenue, and active users.
During the second quarter of 2023, the top boxing games on a unified platform in Slovakia exhibited varied performance trends. Below, we provide a detailed analysis of the weekly downloads, revenue, and active user trends for these games, based on data from Sensor Tower.
EA SPORTS™ UFC® 2 from Electronic Arts saw fluctuating weekly revenue, peaking at about $150 in the week of May 8. The game's downloads varied slightly, with a high of 552 in late March, gradually decreasing to 321 by the end of June. Active users also showed a downward trend, starting at 2.4K in late March and ending at 1.9K in late June.
Real Boxing 2 by Vivid Games S.A. experienced its highest weekly revenue of approximately $122 in mid-April. Weekly downloads were relatively low, with a minor peak at 330 in early April and a notable increase to 240 in late June. Active users ranged from 474 at the beginning of the quarter to 408 by the end.
Boxing Star: Real Boxing Fight by THUMBAGE maintained consistent weekly revenue, peaking at $57 in early May. Downloads showed a significant spike to 252 in early May, followed by a more stable pattern around 100-130 downloads per week. Active users surged to 608 in early May and stabilized around 280 by the end of the quarter.
MMA Manager 2: Ultimate Fight from Prey Studios had its highest weekly revenue of $77 at the end of March. Downloads remained low, fluctuating between 13 and 55. Active user numbers were relatively stable, ranging from 121 to 174 throughout the quarter.
Lastly, Punch Club by tinyBuild LLC showed modest weekly revenue, peaking at $58 in mid-April. Downloads were minimal, with a slight increase to 7 in the last three weeks of June. There was no active user data available for this game.
For more detailed insights and data, visit Sensor Tower.